Hi
the summer is coming and I would like to show u my last model .
I worked on Zbrush with dynamesh for the shape->retopoly->details->uv->texturing test
hereby a study on the basemesh made in Maya. I worked on the clean tessellation and edge loops with a female shape. Texturing and sculpt in ZBrush..
Enjoy it
Hi here a few rendering. They are an ooold test with Maxwell. Just fun for make the models(chair,table,chess...) in maya and to fix a studio light in maxwell studio. It was funny to try a make a realistic materials too :)
enjoy
Now you can buy this high detailed model on 3d02.com . The format files are in Maya, Cinema4D, Modo, Lightwave and in OBJ. With materials and textures, done for hight rendering . Enjoy,
Hi
this is a Wip …I taked the basemesh from Ulysses and fixed with an athletic man. I would like to make a tribute to the Marvel Comics and you ll see…soon
Hi
this is my training project about the human anatomy. I studied on a lot of books ( one of the best Anatomy for the Artist by Sarah Simblet) and with Zbrush I made this old man. I made focus on the body and i left a easy face, this is my Ulysses.
Recently I watched the Corpse Bride movie . It's amazing movie , I like so much Tim Burton and I thinked to make a tribute. I made it in 2 days and 1 day for details in Zbrush and UV/Textures. It was so funny to do it. I hope u like it
Hi
The F599 was a projects for the Museum in Abu Dhabi Ferrari World.
When the projects was done I tried to made it again on my Mac.
I used the internet references , a lot of work specially for the interior mesh, next step : rendering...but now I have no more time for it