finally, I worked for a couple of big projects recently but I managed my spare time to work on this huge warrior :)
Sculpted the T-Pose in ZBrush with Dynamesh, retopoly and add more details on the clean topology..
Vray render with Texturing in ZBrush , Mari and Photoshop. Compositing in AE
HulkWarrior from maqroll on Vimeo.
Mentalray render studio light
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